Ulric

De Warhammer - Age of Sigmar - Lexicanum
Révision datée du 25 janvier 2006 à 18:40 par 82.227.13.173 (discussion) (Les Crocs de l'Hiver : traduction partielle)

Frère de Taal, et fils de Rhya, la déesse mère. Ulric est un dieu de férocité et de valeures individuelles. Seigneur de l'hiver, qui dans les terres froides boréales met a rude épreuve la survie de chacun. Seigneur des loups, symbol of the relentless hunter who separates the weak from the strong (and the Ravening Wolf of Winter's Hunger). Particularly admired by those who place individual valor above all else and seek berserk frenzy in battle. Worshipped by soldiers about to enter battle, pit-fighters and judicial champions before a bout, peasants to hold off winter's fury, and hunters when after dangerous game.

Ulric is portrayed as a massive warrior, armored in the style of the barbarians who inhabited the Empire several centuries ago, and wearing a white wolf-skin cloak. He can also take the form of a huge white wolf. Ulric is a distant, harsh and unforgiving god, who expects his followers to stand on their own two feet, putting their faith in martial prowess. He despises weakness, cowardice, and trickery, and expects his followers to always take the direct approach to solving a problem.


Symboles et costumes du culte

Initiates, Priests, and Templars identify themselves with the following symbols: the White Wolf (a pack of which freely roams the confines of the Cathedral in Middenheim); a great two-handed axe, castle walls, a mountain blanketed in snow. Priests wear black, unornamented wool or linen hooded robes with a head of a white wolf sewn on the left breast and a wolf fur cloak (3rd rank and higher have one of silver-gray). Token is a bronze pectoral with a wolf's head enameled in white. Cult token may also be a two-handed axe or a great spear with a wolf rune graven on the blade. Ornamentation is unnecessary-- let your actions speak for themselves. Templars of the White Wolf may wear the traditional heraldry of the knightly classes on plate armor, shield, and barding. Wolf's head crest on helm with wolf-skin cloak. Shield has personal heraldry recounting family and personal honors. Other Templars forego the shield and the lance in favor of a double-handed warhammer. The Order of the Ravening Pack wear simple peasant clothing with the symbol of a white wolf on their right breast. The Fangs of Winter dress as mercenaries, favoring the color black. Their shields bear the device of the White Wolf.

Zone d'Influence

Adoré dans tout le Vieux Monde comme un ancien dieu de la guerre et de l'hiver, son culte est plus courrant dans l'Empire, Kislev et la Norsca (où il est connu sous le nom d'Olric). Divinité principale de Kislev et de la Norsca. Anciennement dominant dans le nord de la Bretonnie jusqu'à ce que le culte de Myrmidia, venu du sud, ne le remplace. Ancienne divinité patronale de l'Empire, son culte y rivalise en popularité avec celui de Sigmar.

Amis et Ennemis

Closely allied with the cult of Taal and Rhya, friendly with the cult of Manann. Considers cult of Ranald to be a bunch of craven cowards. Cordial respect towards the cults for other Young Gods and Earth Mother (especially those with wolf familiars). Limited respect towards Myrmidia and Jeanne du Lac as both dilute a warrior's worth by overburdening them with strictures that prevent a warrior from devoting themselves to battle and honor. Coolly correct and competitive towards cult of Sigmar.

A secret faction still promotes the Sigmarian Heresy, the belief that Sigmar is not a god, but a great hero whose reign was blessed by Ulric. Clerics of Sigmar are at best dupes or, at worst, active allies of the Demons who give them their powers. This doctrine was outlawed as heresy by the Concordat of Nuln, 2304 I.C., ratified by the High Priests of Ulric and Sigmar. This fanatic faction of Ulricans, some of whom are high-ranking members of the cult, seek to restore the heresy as dogma and resume the persecution of Sigmarites.

Barely concealed contempt for the weak Elder Race cults as their time has long passed. Sworn enemies to Dark Children, Humanoid Daemonic, and Chaos cults.


Temples et Sanctuaires

Seat of the cult is Middenheim, known as the City of the White Wolf. Subordinate seats of the cult are located in the cities of Kislev and Üslø (Norsca). Provincial prelates are established in the Imperial City-States (e.g. Altdorf), capitals of the Northern Provinces (e.g. Carroburg), and the larger cities of Kislev (such as Erengrad and Praag) and towns of Norsca. Always built of stone (though older temples in the North and Norsca may be of wood), temples of Ulric are in square shape with a central dome. An eternal fire burns within, kept alive by priests or laymen. The external walls are decorated with battlements, and the doorway surmounted by a wolf's head engraved onto the keystone. Within is a statue of Ulric, flanked by snarling wolves. Usually of stone, they are also of painted wood. The walls have weapons hanging from them, and trophies of enemies defeated by local cultists. Administrative and residential areas are in barracks attached to the main structure. The great temples are often built like castles. The interior decorations are sparse, and usually represent scenes of winter combat.

Ordres Consacrés

L'Ordre du Loup Hurlant

clergé

L'Ordre du Loup Blanc

Templars of the White Wolf embody the virtues of personal combat, but one still locked in the past. The image of a bare-backed berserker barbarian defying the forces of Chaos and Evil is seen through nostalgic eyes as a model of heroic martial prowess.

L'Ordre de la meute vorace

Members of the Order of the Ravening Pack travel the countryside vehemently speaking out against the influence of Chaos that they see permeate modern society. The Ravening Pack can be found throughout the Empire, Kislev, and southern Norsca. At times, they will even accompany a band of the Fangs of Winter. A sizable number of the Ravening Pack still continue to feed the flames of the Sigmarite Heresy, even though such doctrine was outlawed by the Cult hierarchy over 200 years ago.

Les Crocs de l'Hiver

Les Croc de l'Hiver sont des suiveurs fanatiques d'Ulric dont le but est l'éradiction du Chaos. Ces fanatiques vêtus de noir dress as mercenaries and patrol dans les forêts de l'Empire, de Kislev, et du Sud de Norsca. Les Crocs de l'Hiver chassent activement les Hommes-Bêtes du Chaos et les Hordes (warbands), les engageant au combat jusqu'à ce que l'un ou l'autre des protagonistes soit annihilé. Obviously, the life span of the Fangs of Winter are rather short. Bien que vus comme des protecteurs dans les zones où ils patrouillent, les Crocs de l'Hiver ont la réputation d'être (sans surprise) rigides dans leur vue du monde. They are strictly Ulrican in belief and have a number in their ranks who support the Sigmarite Heresy. Thus, attacks on Sigmarite shrines are not uncommon as one would think in the northern forests of the Empire.

Les Fils d'Ulric

Société secrète. Hérétiques.

Personnages Importants

Jours Sacrés

(a traduire) Ulric has three main holy days: the autumn equinox (Mittherbst), the winter solstice (Mondstille), and the spring equinox (Mitterfrühl), marking the beginning, middle, and end of winter respectively. The spring equinox was formerly the major festival, marking the start of the campaigning season, but is now on par with the other two. It is also customary for a ruler or general to declare a holy day in Ulric's honor at the start of a campaign or military exercise, and at the foundation of a new fort or castle. Holy days are generally spent holding military parades and displays, with huge bonfires and feasting into the night.

Héros et Saints

(a traduire) Saints and heroes of Ulric are often great warriors who strive against all odds and usually fall in a great battle while killing most, if not all, of their enemies. Some heroes are Ulrican priests who lead others in suicide missions against forces of Chaos. In 2421 I.C., one priest, Gotthard Kepler, led the entire male population -- and some of the women and children -- of the Middenlander village of Kopfkrank in a brave crusade to eradicate the Chaos Warband of Giacomo Bloodhand. They were surrounded and slaughtered, including Kepler (vicious rumor by the unfaithful had it that Kepler died from a lucky blow landed by a Snotling).

Tempérament

Commandements

A brave man dies but once, a coward dies a thousand deaths. When all else fails, take direct action. A true warrior needs no trickery. Always obey a superior, never refuse an order. Never refuse a direct challenge. "Modern" weapons (gunpowder, artillery, crossbows, fire-bombs) are weapons of cowards and are to be shunned. Bonfires are sacred, never allow the fire of a shrine or temple to go out. Oppose Chaos wherever it is found. Never flee a fight unless facing overwhelming odds and the greater good of the cult would be served by such a flight. War is good, for Man achieves his full potential in conflict. Man must rely on himself, for the Elder races are dying, decadent, and weak.

Au-delà

Après la mort, l'ésprit du héro s'en va dans une foret éternellement recouverte du manteau hivernal. Là, les âmes chassent avec la meute, se combattront dans une frenesie "berserk", seront tuées, et ressuciteront chaque jours. Oui, c'est le Valhalla.



Source

WJRF1 RODM


Inspiration